* Historicism is the way to interpret eschatology from the view of the prophetic porch ( NOT preterism, futurism or idealisim) God does NOT torment people for eternity * The " Great Controversy" theme is the prism to make sense of this universal conflict between God & His opponent, of which we play a part on this space fabric of time as a " spectacle" (as Paul calls it) before all watching * Biblical " speaking in tongues" was a GIFT of known foreign languages for Evangelization (not the gibberish " tongues" uttered in churches today) John 8:11 * God is NOT homophobic - rather He is sexual immorality phobic ( HE places adultery, fornication, rape, bestiality, cross dressing AND homosexuality ALL in the same category) * " HELL" is NOT an eternally burning place - rather it is the Lake of Fire where the wicked will be destroyed together once & for all when this Great Controversy between God & His opponent comes to an end. * Baptism is by Immersion at an age of consent * Justification + Sanctification = TRUE RIGHTEOUSNESS BY FAITH.( Justification) Neither do I condemn thee: ( Sanctification) go, and sin no more. * The GREEN RELIGION (modern environmental movement) is a cleverly cloaked spiritualism for the " sophisticated" modern world * The GODHEAD's Existence is ETERNAL (in other words-The arrow of time stretching for Infinity in both directions) * The Godhead (Trinity) are 3 separate beings who work together in unity * "Soul Sleep " for the State of the Dead (dead until the resurrection) * The Mark-of-the-beast will involve some sort of counterfeit Sabbath * The modern charismatic movement is a counterfeit Latter Rain * The solemnity of the 7th day SABBATH (Saturday) was N EV ER transferred to the 1st day of the week (Sunday) by God * The SANCTUARY lays out the Plan of Salvation ( Justification / Outer Court + Sanctification / Inner Court = preparation for your Judgment / Most Holy Place) * REVELATION is written in symbols for actual end time events * The 10 Commandments WAS - IS - & WILL BE the LAW of GOD This review was provided by GameSpot mobile content partner .* And now abideth faith, hope, LOVE, these three but the greatest of these is LOVE. On the whole, Gem Miner: Dig Deeper isn't a particularly innovative game, and it might have benefited from some greater depth, but it's still enjoyable enough when played in short sessions. The graphics are sharp, though not particularly detailed, and the audio is minimal. Otherwise, the game's presentation is good overall, if simplistic. You've got all these gems…but not many things to buy. This is especially true for players who might expect some kind of role-playing-game-style character advancement. Your miner character never does anything other than buy new toys, and given that the gameplay itself never really varies, this shortcoming limits the long-term appeal of Gem Miner. You can use your funds to buy useful devices like better pick axes, sleeping bags, health, and sonar devices that let you check out the mine around you.Īside from the ever-expanding size of your mine, the ability to buy more-expensive items provides the only real sense of growth in the game. The money you earn can go toward more supports and ladders, larger bags to hold resources, and an incredible variety of items. You also have to return to the surface regularly to sell your bounty. If you mine down, you need to place a ladder to get back up again if you dig down deep enough, you can even place elevators.Īll this mining also causes fatigue, and if your miner gets tired enough, he might find himself stuck if he doesn't get back to base camp to sleep. Thankfully, your inventory includes support beams that you can quickly drop into place. Knocking out a rock that supports a heavier rock causes the screen to shake, signaling a potential cave-in for your mine. If you tap on one of the square rocks that makes up the huge board, he automatically demolishes it. Just tap in the direction you want to go, and your little fellow moves there. The game's touch-screen controls are simple and effective. You play as a miner, and your goal is simple: Dig deep in search of coal and other riches while constantly expanding the mine and avoiding death. Keep expanding your mine to collect valuables. The structure of the game manages to combine straightforward, easy-to-learn gameplay with a persistent world that lets you keep digging out your own giant mine in search of riches. It takes an established genre-mining games-and focuses on making a clone that's enjoyable when played in short bursts. Gem Miner: Dig Deeper stays pretty close to the formula that casual games follow on mobile devices.
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